Interactive holographic displays: the first 10 years
نویسنده
چکیده
This chapter reviews the first ten years of interactive electro-holographic displays from its first instance in 1990 through innovations in computational approaches and optical modulation schemes. The enormous bandwidths required to image three-dimensional (3-D) holographic images interactively are examined, along with descriptions of techniques used to overcome the limitations placed upon fringe computation and optical modulation. Included are the techniques of diffraction-specific fringe computation, computational stereograms, and bipolar fringe computation, as well the scanned acousto-optic modulation technique used in early display systems.
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